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Letters to a Life Gone By |
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It’s 2016, Thanksgiving, you and your cousins are sitting awkwardly in the game room, when one of you suddenly pipes up.
“Remember Great Uncle Will’s letters?”
Of course you do, it’s like the one interesting thing in your family’s history. A collection of love letters between William and a famous singer, Lady Luck, who went on to marry a famous actor instead of him, and died tragically and mysteriously.
Great Uncle Will had passed before some of the younger cousins were even born, but those who remembered know that he’d always been convinced it was the actor who’d dealt his darling’s unfortunate fate.
“Well,” the cousin continues, “I had an assignment to write a letter to a figure from the past, so I wrote one to Lucky telling her not to marry that guy and…I think she answered.”
The barrier of shyness is broken and exchanged with teasing remarks and ripples of laughter. The letter written and the chest of older ones are brought as proof.
To settle the case, you all resolve to write another one. When you open the chest, lo and behold, there sits Lady Luck’s letter, addressed not to Great Uncle Will, but you.
Continue your correspondence with her and attempt to save her from her fate. Question the parents and discover family secrets that had long been untold. One thing, at least, is already clear: this will be the most interesting Thanksgiving dinner yet.
Hosted and narrated by: A W (iSkip)
Started 12/22/25. Scenes played: 1
Target number of characters: 6
Current number of characters: 3
Submissions pending: 1
Players so far: MrtnSaintMartin, StormWrecker, Vriter
License: Community License
Golems and Trolls! |
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Underlying story with a lot of scope for player story-telling.
This is intended to be a fast game, for players who want to get on with it. We will start as soon as we have some characters, and new players will be welcome to join as we go.
New players welcome - and as such, when I say it is fast, that is the broad aim, but we will go at the pace of the players. Have a go and I will guide you - or ask questions in the lobby (or PM me)
It is a fantasy theme in a unique game universe with no canon to worry about. Spell-casting, diplomacy and adventure. A proper story but not too serious with scope for humour.
The Land is called Pucia. Pronounced Puck-ia by the Birdfolk and Puce-ia by the Glass Golems. The Rubber Trolls call it Puke-ia.
After a time of uneasy peace, tensions have risen between the Glass Golems and the Rubber Trolls is on the verge of breaking out. As a player, you have the opportunity to shape huge amounts of the back story and the way magic works in this land.
Hosted and narrated by: Bexja (Bexja)
Started 12/31/25. Scenes played: 1
Target number of characters: 6
Current number of characters: 3
Submissions pending: 0
Players so far: Depechefloyd, mikeey, Bexja
License: Community License
The Great Misfortune of Being Melody Haggard |
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Let me preface by saying that this might turn out to be more of an experiment than a game, so if you have any expectations I now invite you to kindly defenestrate them before proceeding.
I will elaborate more on the experimental aspects after the premise blurb.
Cheers!
Melody Haggard is cursed. She’s got no proof and no enemies but there seems to be no other explanation for it.
All her life (basically) she has been tossed from one world to another, without any particular rhyme or reason. When it first happened at thirteen she was naive enough to believe it was a superpower, but no, she has no control over it whatsoever.
Nearly a decade has passed now, and she’s battled in steam punk armies, soared in a swarm of fairies, investigated in a gang ridden metropolis, and so much more. She has now found herself in a mutant ridden distopia–not the first she’s visited–and met you. She thinks it’ll be the same, she’ll aid you and others in whatever adventure fate dumps in her path and then without warning–poof!–she’ll be gone and never seen again.
Maybe she’s right, perhaps you will be just another passing figure in her story.
Or maybe something will change, and by some miracle you’ll join her in a unwilling world-hopping escapade.
(The idea is for this to be a story with space for serious, heartfelt moments, action, and a decent dose of silliness)
I’ll break it down further in the info for applicants!
Note: This game is designed to be flexible and open to new, old, low commitment and high commitment players. You just need to be somewhat willing to go with the flow.
Hosted by: A W (iSkip)
Rotating narration
Started 11/12/25. Scenes played: 1
Target number of characters: 8
Current number of characters: 8
Submissions pending: 0
Players so far: iSkip, Epp3s, Azure_Blue, Farne, Kyoko, kpenti, madhattersonline, Bexja
License: Community License
The King's Ransom. |
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The King of the Kingdom Domainia has been capture by a dragon. The dragon wants a big amount of money for the king’s release. As an adventurer, you must find the best way to get that money.
Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. Your tale might even begin in a tavern!
Hosted and narrated by: MK Smith (mikeey)
Started 12/22/25. Scenes played: 2
Target number of characters: 5
Current number of characters: 5
Submissions pending: 0
Players so far: mikeey, Maddmum, madhattersonline, Depechefloyd, Bexja
License: Community License
Multiversal War |
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The dimensional walls between time and space have shattered and now, warlords and villains from across the universe have come together to wage war and plan to plunge the universe into darkness forever. But amidst the chaos, heroes stand united.
Hosted and narrated by: Prime_ Meridian (PrimeMeridian)
Started 12/14/25. Scenes played: 1
Target number of characters: 8
Current number of characters: 4
Submissions pending: 4
Players so far: PrimeMeridian, SkyElf, madhattersonline, BeegusWeegus
License: Community License