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Tales from Stellar Solutions Call Center |
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Welcome to the call floor. Leave your dignity at the door.
This is a comedy. The stakes are low. The chaos is high. Your character’s job is simple — survive the shift, keep your stats out of the red, and never let the boss catch you doing anything human.
At the heart of the city of Sanditon, CA, is a call center that handles sales, collections, and customer service for clients who expect miracles and pay for mediocrity. Dozens of cubicles, fluorescent lights that buzz just slightly off-key, and a management team obsessed with metrics that nobody fully understands. Stats are everything. Appearances matter almost as much. And underneath the daily grind of angry callers, impossible quotas, and questionable break room hygiene, something bigger is quietly building.
Players navigate the chaos of daily call center life — keeping their numbers up, managing relationships, surviving the politics — while the world around them shifts in ways that are funny, strange, and occasionally dangerous. Every character, every location, every bad day on the phones is a piece of something larger that nobody on the call floor quite sees yet.
Comedy is the tone. Chaos is the currency.
Ready to clock in?
Hosted and narrated by: Depechefloyd
Started 06/18/26. Scenes played: 0
Target number of characters: 6
Current number of characters: 3
Submissions pending: 0
Players so far: Depechefloyd, Tacronicus
License: Host License
Intellectually loud |
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The classmen and women of Posh university in the Northeast have long enjoyed their yacht race and it is a time-honored tradition for the past 175 years.
However, cuts to the fraternities and sororities has meant that the university has had to cut funding to extracurriculars over the semester and it looks like the race is going to be canceled. Jobs are hard to come by and there simply isn’t enough at burger joints and stores to get the needed funds.
However, there is a statewide battle of the bands with a fifty-thousand-dollar prize that will put the Ivy League school well over the threshold to have their precious tradition, and after all, those rockers and musicians don’t have the world-class educations in the arts like the students and faculty of Posh U do, so how hard can winning the contest be?
This is a humor game that has a bunch of no-nothing know-it-alls and their friends competing in a battle of the bands. I want to sort of channel snob-mocking humor here, but in a generally nice way, more akin to maybe something like “Frasier” or similar programs.
The is going to be a short story, probably 4 scenes and it is meant to be a humor game.
Hosted and narrated by: Zachary Ruffing (Rattannah)
Started 01/21/26. Scenes played: 0
Target number of characters: 6
Current number of characters: 1
Submissions pending: 0
Players so far: dahliafalcon
License: Community License
The Amazing Digital Circus |
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You asked for this.
There was no telling what you’d find on that headset. You took the risk, and you lost.
The Amazing Digital Circus is a magical place, according to Caine, the AI that controls everything in here (besides you, of course). Why would someone ever want to leave when they can take part in adventures every day? You’ll face candy bandits, haunting ghosts, the occasional song, and even your own players. Say goodbye to your normal life, and get ready to play.
Hosted and narrated by: Maddie Hattie (madhattersonline)
Started 06/20/26. Scenes played: 0
Target number of characters: 5
Current number of characters: 5
Submissions pending: 0
Players so far: Depechefloyd, odorium, Farne, Zephreyt, Fairbell
License: Community License
Bi-Weekly Writing Prompts |
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Welcome to the Bi-Weekly Writing Challenge!
This is a rotating narrator game where there’s a new writing prompt every two weeks, given by a new narrator. Come practice your writing skills or expand upon existing characters and plot!
This game is going to be very free form. There will not be a plot to the game as a whole.
Genre can range from horror to fantasy to romance! Beginner-friendly!
Created by Sofos_Nera
Hosted by: Sofi (Sofos_Nera)
Rotating narration
Started 04/17/22. Scenes played: 97
Target number of characters: 99
Current number of characters: 21
Submissions pending: 0
Players so far: Sofos_Nera, CaptainParty, Nicklien, TrueParanormal, SachiGrl, Azure_Blue, Steinkopf, indigosam, jigglepuff, Chekhov, StormWrecker, Depechefloyd, Farne, Maddmum, haoran, coffea, dahliafalcon, Zemelda, DystopiaScholastic, blias, Sambearpoet
License: Community License
suffering |
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a grand, grand crossover where all these LOSERS enter jazz’ and her sister’s great restaurant. ew.
Hosted and narrated by: Saltine Cracker (mareick)
Started 06/17/26. Scenes played: 1
Target number of characters: 3
Current number of characters: 3
Submissions pending: 0
Players so far: Jazz1234, mareick, Graci3
License: Community License
The Atlas Fragments |
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The world is no longer unified by maps.
After an unexplained global collapse of navigation systems, digital archives, and satellite networks, humanity lost its ability to reliably chart the world. Cities vanished from records. Roads shift. Entire regions are rumored to be “misplaced.” What remains is rumor, memory, and scattered data shards known as Atlas Fragments.
Each fragment contains a partial reconstruction of the original global Atlas — a system once used to understand, predict, and navigate the world with absolute precision.
Now, those fragments are the most valuable objects left on Earth.
And they are starting to resurface.
Premise
You are part of a world where survival depends on fragmented knowledge. A single Atlas Fragment might reveal:
But no fragment is complete. Each one is a piece of a larger puzzle — and assembling them may not restore order… but redefine it entirely.
Different groups, factions, and independent scavengers are racing to recover them. Some want to rebuild civilization. Others want control. Some believe the fragments are too dangerous to exist at all.
Your story begins when a new fragment surfaces.
And everyone hears about it at the same time.
The 5 Factions:
1. The Wayfinders Guild
A loose network of scouts, cartographers, and pathfinders who believe the Atlas should be rebuilt.
Goal: Reconstruct the full Atlas for safe global navigation
Belief: The world is survivable only if it becomes understandable again
Methods: Mapping expeditions, trade of geographic intelligence, escort contracts
Reputation: Reliable but obsessed with control through knowledge
Internal tension: Some want open access to maps; others want to monopolize them
2. The Driftbound
Nomadic survivalists who refuse to trust maps at all.
Goal: Destroy or scatter Atlas Fragments to prevent centralized control
Belief: The old world collapsed because it was over-mapped and over-managed
Methods: Raiding supply routes, sabotaging data exchanges, living off-grid
Reputation: Unpredictable, dangerous, but deeply knowledgeable about survival
Internal tension: Some members secretly still use fragments when convenient
3. The Archive Consortium
Former data engineers, archivists, and pre-collapse technicians.
Goal: Secure and preserve all fragments for controlled study
Belief: Knowledge is neutral — only misuse causes harm
Methods: Secure vaults, data extraction, encrypted trading of information
Reputation: Polite, bureaucratic, and unsettlingly secretive
Internal tension: Whether to eventually release knowledge or lock it away permanently
4. The Latticeborn
A cult-like group who believe the Atlas Fragments are part of a greater living system.
Goal: Reassemble the Atlas to “awaken” its intended purpose
Belief: The world itself is responding to the fragments being collected
Methods: Ritualized data recovery, symbolic mapping, cryptic interpretations of geography
Reputation: Eccentric at best, disturbing at worst
Internal tension: Whether the “awakening” will save or erase humanity
5. The Freeholds
Independent settlements and trading hubs bound together by fragile agreements.
Goal: Keep fragments decentralized so no single power controls them
Belief: Balance matters more than truth or completeness
Methods: Negotiation, trade protection, mercenary escorts, information bartering
Reputation: Pragmatic, political, often opportunistic
Internal tension: Constant risk of breaking apart into rival mini-factions
Hosted and narrated by: Zemelda Meadowes (Zemelda)
Started 06/12/26. Scenes played: 1
Target number of characters: 4
Current number of characters: 4
Submissions pending: 0
Players so far: Depechefloyd, odorium, Chekhov, Indaryx
License: Community License
The Midnight Meltdown Society |
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(Picture in the game profile is not mine)
All kinds of creatures walk among the humans, invisible to them and unaware. They (the creatures) who hide in the shadows and cause chaos is known as…
The Midnight Meltdown Society.
A support group, where creatures of all kinds, werewolves, vampires, ghosts, etc. gathered together in a basement to talk/argue about their problems. And have emotional breakdowns. And create chaos. And steal snacks. And maybe try to eat someone.
Plot Twist: Their instructor/counselor is human and thinks everyone is just wearing costumes or really committed cosplayers.
Our Goal: To create humor, laughs, nonsense and chaos :3
Hosted and narrated by: Depechefloyd
Started 04/15/26. Scenes played: 1
Target number of characters: 5
Current number of characters: 8
Submissions pending: 0
Players so far: Wolfhowlington, Depechefloyd, TheMainNarratorOvO, Chekhov, dahliafalcon, johangambolputty, QueenVee
License: Community License