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Primeval Roar |
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The world as we knew it is no more…
Natural order no longer safeguards the balance of an unrecognizable Mother Gaia.
The Sapiens of Invention spread across her surface like a cancerous blight.
Although our kind was first born, no longer dare we tread the fertile grounds we once hunted freely, now barred to us by massive constructs of iron and stone.
…It seems even Father Mountain succumbs to their insatiable whims…
And so we are forced to gather here, in these few fruitless lands left for us, fighting each other over scraps whilst awaiting our bloody ends upon the pointed sticks of the next greedy pack of feeble hunters.
Is this really all that is left for us?..
Primeval Roar is a classic fantasy RPG from the perspective of the monsters. Become a beast from myth/legend, your favorite fandom, or an original creation and take the fight to humans, dwarves, elves, orcs, and the like!
This story will have emphasis on gaming aspects through the use of unique assets:
[Dominance] cards will be doled out after meeting certain criteria or exceptional role-playing, then totaled up at the end of the story to see just who sits at the top of the food chain!
[Extinction] cards will also be dispensed for certain criterias or if a Player goes 1 week without posting. 3 Extinction cards and your character will be retired.
Hardcore pacing but only because Storium “normal” seems to be 2 or 3 moves a month. Due to the unique mechanics, all players are welcome, although serious candidates should post at least 2-3 times a week.
Hosted and narrated by: Nunya Beezwax (Grandclam)
Started 12/09/25. Scenes played: 0
Target number of characters: 5
Current number of characters: 2
Submissions pending: 0
Players so far: AkiraDawn, Farne
License: Community License
Letters to a Life Gone By |
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It’s 2016, Thanksgiving, you and your cousins are sitting awkwardly in the game room, when one of you suddenly pipes up.
“Remember Great Uncle Will’s letters?”
Of course you do, it’s like the one interesting thing in your family’s history. A collection of love letters between William and a famous singer, Lady Luck, who went on to marry a famous actor instead of him, and died tragically and mysteriously.
Great Uncle Will had passed before some of the younger cousins were even born, but those who remembered know that he’d always been convinced it was the actor who’d dealt his darling’s unfortunate fate.
“Well,” the cousin continues, “I had an assignment to write a letter to a figure from the past, so I wrote one to Lucky telling her not to marry that guy and…I think she answered.”
The barrier of shyness is broken and exchanged with teasing remarks and ripples of laughter. The letter written and the chest of older ones are brought as proof.
To settle the case, you all resolve to write another one. When you open the chest, lo and behold, there sits Lady Luck’s letter, addressed not to Great Uncle Will, but you.
Continue your correspondence with her and attempt to save her from her fate. Question the parents and discover family secrets that had long been untold. One thing, at least, is already clear: this will be the most interesting Thanksgiving dinner yet.
Hosted and narrated by: A W (iSkip)
Started 12/22/25. Scenes played: 1
Target number of characters: 6
Current number of characters: 5
Submissions pending: 0
Players so far: MrtnSaintMartin, StormWrecker, Vriter, CrowballJay645, thewillowstorm
License: Community License
Thunderstruck |
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In a realm where myths collide and chaos reigns supreme, the gods are tired of being stuck in their own pantheons. Thor, in a fit of boredom, accidentally smashes Yggdrasil’s roots with Mjölnir, creating a cosmic bridge that blends the realms of Asgard, Olympus, and beyond. Now, Zeus is challenging Thor to a lightning-off, Hades is bartering with Loki for some “chaos tips,” and Ares is arm-wrestling Freya over who gets to claim the title of “Best Badass.”
But the balance of power has been shattered, and monstrous forces from the underworlds are slipping through the cracks. It’s up to you to choose your hero (or misfit) from the pantheon of gods, demigods, and mortals, then forge alliances, cause some divine-level havoc, and maybe—just maybe—save existence from imploding in a blaze of hilarious, mythological madness.
The fate of the cosmos? It’s in your chaotic hands.
This one is for the writers, encouraging longer form moves from your creativity. Be a remix version of a classic hero.
Hosted and narrated by: Bexja (Bexja)
Started 01/10/26. Scenes played: 0
Target number of characters: 4
Current number of characters: 2
Submissions pending: 0
Players so far: Skybluepink, Sparry
License: Community License
The Great Misfortune of Being Melody Haggard |
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Let me preface by saying that this might turn out to be more of an experiment than a game, so if you have any expectations I now invite you to kindly defenestrate them before proceeding.
I will elaborate more on the experimental aspects after the premise blurb.
Cheers!
Melody Haggard is cursed. She’s got no proof and no enemies but there seems to be no other explanation for it.
All her life (basically) she has been tossed from one world to another, without any particular rhyme or reason. When it first happened at thirteen she was naive enough to believe it was a superpower, but no, she has no control over it whatsoever.
Nearly a decade has passed now, and she’s battled in steam punk armies, soared in a swarm of fairies, investigated in a gang ridden metropolis, and so much more. She has now found herself in a mutant ridden distopia–not the first she’s visited–and met you. She thinks it’ll be the same, she’ll aid you and others in whatever adventure fate dumps in her path and then without warning–poof!–she’ll be gone and never seen again.
Maybe she’s right, perhaps you will be just another passing figure in her story.
Or maybe something will change, and by some miracle you’ll join her in a unwilling world-hopping escapade.
(The idea is for this to be a story with space for serious, heartfelt moments, action, and a decent dose of silliness)
I’ll break it down further in the info for applicants!
Note: This game is designed to be flexible and open to new, old, low commitment and high commitment players. You just need to be somewhat willing to go with the flow.
Hosted by: A W (iSkip)
Rotating narration
Started 11/12/25. Scenes played: 1
Target number of characters: 8
Current number of characters: 8
Submissions pending: 0
Players so far: iSkip, Epp3s, Azure_Blue, Farne, Kyoko, kpenti, madhattersonline, Bexja
License: Community License
The Midnight Guild |
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In the small town of Eurychlyse, a small rag-tag team sat around a table, conversing with mugs of ale and small talk. Unbeknownst to them, a dark plan was brewing beneath the surface, and somehow, they would find themselves on the edge of life and death trying to stop it.
Hosted and narrated by: Maddie Hattie (madhattersonline)
Started 01/09/26. Scenes played: 0
Target number of characters: 6
Current number of characters: 4
Submissions pending: 0
Players so far: Bexja, Depechefloyd, Mandaofthe6, DrBayo
License: Community License
Marked of Enoch |
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(Adventure Game)
Cast out, cursed, yet never slain — you are of Cain’s blood, the Mark burning on your flesh. Men fear you. Heaven forbids them to strike you. But now an angel has come, not with mercy, but with a charge: the Watchers have fallen, their Nephilim offspring spread ruin across the land, and only the Marked may stand against them.
From the dust of Canaan to the shadow of Hermon, you will walk forgotten roads, face creatures born of mingled heaven and earth, and choose whether to bury or wield relics men were never meant to touch. For three moons, the world trembles on the edge of judgment — and your cursed hands may tip the scales.
Video - be logged into Youtube to watch…
Characters/Beings:
Elohim’s Chosen: Enigmatic figures believed to be chosen by the divine, possessing mysterious powers and insights into the workings of the universe.
The Watchers: Ancient beings tasked with observing and guiding humanity, sometimes intervening in mortal affairs with unforeseen consequences.
Oracle of Delphi: A legendary seeress renowned for her prophetic visions and enigmatic pronouncements, sought after by kings and commoners alike for guidance and wisdom.
The Leviathan: A fearsome sea creature of myth and legend, said to dwell in the depths of the ocean, its colossal form inspiring awe and terror in all who behold it.
The Golem: A creature of clay brought to life by ancient sorcery, possessing immense strength and unwavering loyalty to its creator.
Locations:
The Oasis of Zohar: A lush oasis hidden amidst the barren desert, its shimmering waters and verdant foliage a sanctuary for weary travellers and nomads.
The Pillars of Enoch: Mysterious stone monoliths said to mark the boundaries of the ancient world, imbued with mystical power and guarded by enigmatic sentinels.
The Caverns of Ur: A network of underground tunnels and chambers stretching deep beneath the earth, rumoured to hold untold treasures and secrets lost to time.
The Whispering Woods: A dense forest shrouded in mist and mystery, its ancient trees whispering secrets to those who dare to tread its shadowed paths.
The Ruins of Nephilim: Crumbling remnants of a bygone era, where the colossal footprints of giants and the faded glory of ancient civilizations lie buried beneath the sands of time.
Places/Towns:
Bethlehem: A humble village nestled in the hills of Judea, its tranquil streets and bustling marketplaces a testament to the resilience and spirit of its inhabitants.
Gomorrah: A city of vice and corruption, where greed and debauchery reign unchecked, its towering spires casting long shadows over the desolate landscape.
Shechem: A prosperous city located at the crossroads of ancient trade routes, its bustling markets and vibrant culture drawing travellers from far and wide.
The Citadel of Jericho: A formidable fortress perched atop a sheer cliff, its impregnable walls and imposing towers a symbol of power and authority in the region.
The Nomad’s Camp: A transient settlement of tents and caravans, where travellers and wanderers from all walks of life come together to share stories, trade goods, and seek shelter from the harsh realities of the wilderness.
Hosted and narrated by: Bexja (Bexja)
Started 10/15/25. Scenes played: 3
Target number of characters: 5
Current number of characters: 4
Submissions pending: 0
Players so far: Depechefloyd, Leafflight, iSkip, Bexja
License: Community License
Where Pride Meets Passion |
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A knock is heard from the doorway. Your servant opens the door and accepts the letter. It is handed off to you and you break the wax seal to read:
You almost can’t believe it. The Canterberry Estate is the wealthiest estate in 1820 Louisiana. To marry into the family is to inherit millions. Will you accept this invitation? Will you succeed in winning the hearts of the Canterberry prospects?
There’s only one way to find out!
Hosted and narrated by: Sofi (Sofos_Nera)
Started 11/25/25. Scenes played: 0
Target number of characters: 6
Current number of characters: 3
Submissions pending: 0
Players so far: Fablehaven, kezboheme, Blitis
License: Host License
La Corte delle Radici |
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Vivi un’avventura in un mondo fantasy pieno di magia e creature fantastiche
Hosted and narrated by: Ale Pond (AlePond)
Started 01/01/26. Scenes played: 0
Target number of characters: 4
Current number of characters: 0
Submissions pending: 0
Players so far: None yet — be the first!
License: Community License