Hunter’s Rest
A once-thriving refuge for trader and traveler alike, now a clustered mass of rotting wood and crumbling stone, bathed in perpetual shadows and nestled further into the muddy northwestern forests than most mortals care to tread.
Boring deep into the moist, fetid earth beneath these sepulchral remains lay a sinister bastion devoted to the monolithic depths mankind is willing to plunge in pursuit of vanity.
It was built long ago as an attraction, drawing in those brave of heart and steady of hand, but as time went on the people began to demand more, as people always do. More risk, more rewards, more excitement, more danger.
So the spectacle bloated and swelled, growing fatter and hungrier with each passing solstice, until finally one day…
Nobody knows, because there’s nobody left to remember…
The unrelenting passage of time swallows us all, though some edifice of man prove so vile that they retch and heave their way back to the surface.
Now, the town of Hunter’s Rest once again draws brave of heart and steady of hand to the interminable bowels that lie beneath.
So great, the numbers it has already claimed, they have come to call this place…
Requiary
WIP
- A short tale in an endless sandbox dungeon. I will focus on coordinating challenges, player-characters will bring the story.
- Based on Diablo 1 and early 90s dark fantasy, likely to become 18+
- Low-fantasy setting. Gritty drama focused on emotions, realism, and interaction instead of “epic” nonsense and “happy endings”.
- Looking for a MINIMUM of 2 short moves a week.
Message or post in lobby if interested and I will finalize the starting rules and cards
Hosted and narrated by:
Nunya Beezwax (Grandclam)
Started 08/16/26.
Scenes played: 0
License: Community License
image source: Hexen, id Software