Tear is a city crumbling under its own weight. Once the beating heart of the Rosdin Robotics Corporation, Tear now lies abandoned in the wake of a deadly plague which forced the city’s inhabitants to seek shelter in the chaos and lawlessness of post-democratic America. But although humanity has deserted Tear, the city is far from dead: for, in the wake of disaster, Rosdin’s world-famous robotics survives.
Following the Great Market Fallout, Tear was built to be the world’s first self-sustaining city, complete with underground farming facilities, fully-automated recycling depots, and rehabilitation centres for criminals, madmen, and defective robots. The megacorp’s secret weapon to realize this? The Empathy Matrix - a precise blend of programming and circuitry which allows for sentient thought patterns and emotion in robots. An Empathy Matrix can be found in every Rosdin robot, and it is by way of these deceptively simple chips that Rosdin obliterated rival companies Shigu Enterprises and Taylen Corp. Though Empathy Matrices do not allow for exact duplication of sapient thought, everyone in America knows that Rosdin’s automatons are not mere machines; they are true Artificial Intellects.
Now, with the loss of their greatest achievement, the Rosdin Corporation is in shambles. But you - poor, lost soul, you - do not know of this. Nor do you care.
For something is awakening the robots within Tear. Something subtle. Something that will shake the foundations of the world for years to come.
And you are its next target.
In this campaign, players will take the identities of various robots within the abandoned city of Tear. Your characters will be, in essence, human, save for their lack of inner organs, flesh, nerves, etc.; take this into account when you act, as it’s unlikely your character will feel pain (though warning sensors will likely activate) or emotions akin to a human’s.
You’ll begin in a factory somewhere in Tear as the newest recipients of the Awakening Virus - a strange disease which changes the programming of robots’ Empathy Matrices and fully activates their sapient programming. Though only Rosdin-built robots are created with Empathy Matrices, don’t be afraid to choose a different manufacturer, so long as you can explain their presence within the city - perhaps as a research tool, perhaps as some mechanic’s toy. Non-Rosdin AI can succumb to the Virus as well (more on this in-game).
Looking for 4-5 players, preferably. I encourage you all to create your own Natures, Strengths, and Weaknesses. Flex that creativity! This’ll be my first Narration, so bear with me. Thank you!
Hosted and narrated by:
Aedan Bridwell (SplitThought)
Scenes played: 4
License: Community License