In your dreams… it calls to you… the sweep of majestic river valleys and almost Elysian wheat fields and vineyards… the tiny hamlets and villages which unlike the ones you are used to, have buildings that are clustered very closely together, as if huddling for warmth against the unforgiving chill of this blackest night. And everywhere, from the lowest hill to the mightiest stone fortress astride the mightiest mountain… is shrouded and surrounded by the fickle Mists. A dark figure approaches, or rather, you approach it, as it calls to you, inviting you closer, to get a better look at it, and the dark rewards it can promise you…
Welcome, wanderer, to Ravenloft… the last plane in this strange and varied multiverse that you will ever need to visit… because once you enter, the Mists will never let you leave. Some call it an okay place to live, some call it a prison, some call it hell. That last moniker might be the most apt, since much of each domain of the Domains of Dread, except that it isn’t hell for you… at least not yet. But play your cards wrong… heheh… see what happens.
You must pick one of the natures I have provided. Despite this being a DND inspired game, I have decided against setting up the natures as classes or races. Instead, I have set them up based on the Tarroka deck for Ravenloft… kind of like tarot… don’t worry, the natures explain what they mean in terms of the archetype they represent. The natures however, should not be the entirety of the character, but rather a jumping off point… same goes for your strengths and weaknesses and subplots, which I have left open for you to decide.
However, in the bio, I am going to have to ask you for some key information before you give a brief bio of your character, as follows. The information in bold is required for me to even consider your character at all. Please keep the formatting consistent with what is present here. To put something in bold, place the word or words in question in between two asterisks on either side of them. Like this Tom , but without the spaces in between the asterisks.
Birth Gender: (please note if this has already changed or if your character is inclined to change this)
Physical Description: (try to phrase this how your character would describe themselves)Special behaviorism(s), quirks,… :Style (Dress/Life Style):
Positive Traits (strengths)Negative Traits (weaknesses)
Ambitions/Desires (subplot) (for these past three, feel free to expand upon information that had in the starting cards, or anything else relevant to them… like how they got these strengths, weaknesses, and ambitions/desires in the first place… if they can explain it at all)How does your strength help and your weakness hinder your pursuit of your subplot? (please answer this question in the comments section of your character sheet, thank you)
Personality: (look to your nature, and expand on it, again, please phrase it like your character would)
Moral Alignment: (see notes further down for details)
Class: (see notes further down for details)
Race: (any DND race is allowed, just provide a wiki link for it please… though be warned the more obviously a character is non-human, the more the natives of Ravenloft are going to be prejudiced against you)
Social Background: (rich, poor, middle-class, working-class, vagabond, outlaw… what?)Memberships:
Religious Views: (feel free to look up any DND god from any DND wiki from any edition of DND… or make up your own. If you found one, please provide a link so I can look at it… if you made it up, please describe this god, what they stand for, what worshipping them entails… as in, what do they allow you to do, what don’t they want you to do, etc.)
Special Skills/Talents: (Something unique that makes you better than anyone else at one thing. NOT your strength card)
Most important event/s in life up to date: (again, please write as your character would, but save this for the bio.)
Relationship w/ Immediate Family:
Relationship w/ Extended Family:
Relationship w/ Other Characters:
Relationship w/ Law/Government:
Relationship w/ Other Organizations/Groups:
Friends/Allies: (outside the party)
Most influenced by (person/organization/group): (can be another PC, but you’ll need to coordinate with that player about that)
Is mostly seen as:
Sees himself as:
Loves: (may or may not be a PC, if it is a PC, then coordinate with that character’s player, in either case, explain why your character loves them)
Trusts: (coordinate with other players about this one)
Admires/ Looks up to: (same as Loves.)
Believes in: (what is your ideal, what grounds you… keeps you going)
Fears most: (Evil DM is Evil)
Fights for: (what cause are you fighting for, can be related to your subplot)
Hates: (who or what do you hate? Feel free to make a list if you need to.)
Initial reaction to physical threats:
Initial reaction to social threats:
Corruption: (This’ll come up later, for now just write “Clean”)
Sanity: (roll a d100, write the result here, only re-roll if the result is less than 10)
Keep in mind that while the non-bold information is not required, it is still recommended as it will help you flesh out your character.
A Note on Character Alignment:
While we are going to use the traditional DND character alignments, Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, True Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil… I ask that you treat these more as guidelines… and not necessarily the core of what your character is. In fact, some part of this could simply be how your character is perceived based on what they’ve done in the past. Also try to be creative with the alignments… for example, my Dad told me about a Chaotic Neutral character he ran a while ago that didn’t play to the usual “insane nutballs” approach of such an alignment… instead, since his character had a high intelligence score, he played it as though he simply seemed chaotic because he was always five steps ahead of everyone else and seldom bothered to explain himself before doing anything… kinda like Sherlock Holmes… if Sherlock Holmes were a wizard and a thief. Point is, try to avoid the common pitfalls of “sticking to alignment”. For an overview of the different alignments, check out this link: http://tvtropes.org/pmwiki/pmwiki.php/Main/CharacterAlignment
A Note on Class:
Feel free to pick any starting class from DND (I don’t care which version, as long as it isn’t a prestige class… we’re playing pretty loose here anyway), if you aren’t familiar with the core classes, check out this link: http://dustin.wikidot.com/character-class
For the purposes of this game, the core classes are Fighter, Barbarian, Rogue, Bard, Wizard, Paladin, Cleric, Ranger, Druid, Monk, and Sorcerer. You are not necessarily limited to these, but its a good start. If you really want a prestige class, you are going to need to write a longer bio giving the highlights of their previous adventures and how they got that prestige class. (if you don’t know what a prestige class is, don’t worry about it)
Though note that there are certain… drawbacks to some classes, and other classes don’t necessarily operate in quite the same way while in Ravenloft. I’ll try to translate this into something that’ll work on Storium, but in some cases this might not work. We’ll just have to wing it and see.
As for the Sanity… that’s replacing the Fear/Horror tracks from the original game… basically… as you lose sanity, your character gets crazier (I’ll roll up some specific ones when I feel you’ve lost a significant amount of sanity). The number you’re rolling is your starting sanity. There will be some opportunities to recover a little sanity, but it’ll probably never fully recover. When you write your sanity stat please format it like so: XX/XX with the former number being your current sanity, and the latter being your max sanity. Thank you.
Categories: Dark Fantasy, Gothic Horror with some elements of Cosmic Horror. As such, this will likely involve a decent amount of gore, possibly sex… and torture… and people going insane. So definitely a NSFW game.
Hosted and narrated by:
Jack West (TheDoctor455)
Scenes played: 1
License: Community License