We are looking for one more, no wizards please
Licking their wounds after the war, the factions each take a breath. Summer retreats to count their losses. Winter searches for a lost and presumed dead Knight. The White Court, somehow still standing on both legs, continues to defeat itself from within. The White Council is as always, infuriatingly silent.
Over all of this, the sudden vaccuum of power still yawns. Now is when the real struggle begins. From the population of young potentials, individuals are snatched to fill voids, most of them far before they are ready or even aware of their skills. So begins a vile game of ‘grab and go’, with all factions participating in this raping of free will until one day, elders of each conspired together and created a solution.
Similar to the Paranet established by Harry Dresden to protect fledgling, young wizards, a series of safe houses would be established. These safehouses are to be protected sanctuaries overseen by a collection of capable individuals tasked with the rescue and education, sometimes rehabilitation, of gifted supernaturals too inexperienced to yet harness their powers and too naive to select their own allies and future.
The safehouse in Denver, Colorado, thus named The Ark, is the one you have been asked, coerced or punished into caring for. You’ll have help. Your peers are equally capable. Vic the biker/handyman/bodyguard is as tall as a mountain, sometimes as formidable, and can fix most anything with screwdriver and duct tape if he cannot fix it officially. Olphida is your in house creole cook, former practitioner and temperamental busy body who may or may not possess a magical cookbook that never, ever, produces anything not scrumptious.
Together, you’ll track down and collect potential targets before they become victims, deal with various supernatural forces interested in your dependents or your city, all while juggling your own lives, careers, significant others/etc and managing the daily lives and hormones of various children and teens - and of course remembering to pay the establishments bills with your slim stipend as well as any supernatural debts you obtain in your duty.
Mysti InTheSkyWithDiamonds (Mystified)
Scenes played: 3
License: Community License