Employed by Marigold Staffing and working at Browne Chronometric Engineering, Inc., you travel through the ages actualizing solutions for the anomalies and paradoxes that threaten all of existence. You are reality’s only line of defense in the war between the rigidity of causality and freewill. And your only reward is the hard earned satisfaction of a job well done (plus $11.50 an hour and a modest health package including comprehensive immunizations for history’s most prolific diseases).
Join now and help make anachronism a thing of the past!
Welcome to Brown Chronometric Engineering, Inc., the future of the past! BCE, Inc., is a fascinating company to work for, and we’re pleased as punch to have you aboard. But before you become a member of our little family, there are a few ground rules we need to deal with first, so that we can all work together to this the best experience possible.
Mission Statement:
To police and protect the historical integrity of the temporal order against all anomalies, anachronisms, and other threats.
The Overriding Theory of the Fragile Immutability of Time
Time is an infinite, placid lake. Each consciousness on it, each of us, is a boat. Upon this lake there’s a gargantuan fleet of boats in a myriad of different sizes and tonnage, all traveling in the same direction.
Each of these boats is cutting out its own wake on the glassy surface of time. We have the power to pluck a boat from its spot at the wake’s apex, and gently lower it back into the lake where it starts carving a new wake.
When this new wake crosses other wakes–the wakes of boats it crossed before, when it was elsewhere on the lake–trouble begins. The waters churn and we see eddies form. These eddies are anomalies, whirlpools in the fluid of time, tumultuous phenomenon that threaten the languorous flow of reality. All sorts of strangeness starts to occur: people age backwards, ancient reptiles are dragged forward in time; a single point in space, beneath a set of cellar stairs in Buenos Aires, becomes a window onto every other point in the world.
But these eddies are not the worst of it. Charybdis lies in wait. A vast, all-consuming whirlpool eager to swallow all of the lake, all of time, all of reality. And all it needs is for this boat’s new wake to cross its old one. For the time traveler to change history such that the time traveler would not change history. For a paradox.
This is how time travel works.
The larger your historical presence,t he larger your boat. The more impact you’re having on the world, the heavier it sits int eh water. Important figures displace more of time’s water, trailing wide, durable wakes that reach much further back into history. Less important figures glide through the lake, disturbing relatively less of the water. Insignificant figures–those who have little impact on anyone ese, who can be replace tomorrow by another nameless face and no one would question why–virtually bob on the surface, making little, if any, wake of their own.
And this is why we here at Brown Chornometric Engineering, Inc., firmly believe that temp workers make the safest choice for anachronous agents.
Making a Character
All characters are temp workers at BCE, Inc. Please select the card Temp Worker as your nature. This will allow you to change the name, face, and story of your character later, in case in the future you would rather play someone plucked from history rather than the immediate option of a modern person.
The setting is modern day. Your temp worker’s profile should be their resume, their work experience, volunteer experience, any education they’ve had, and maybe a couple hobbies and interests. Choose strengths and weaknesses accordingly.
Writing above Copyright of Time & Temp table top rpg by Epidiah Ravenchol
Hosted and narrated by:
Kate Bullock (Sloom)
Started 10/26/14.
Scenes played: 5
License: Community License