War reigns across the country. With two kings battling overseas in their struggle for power, Prince Eustace of Thyrne marches his army into enemy territory in a bold attempt to wrest the prosperous city of Attisburg out of King Heinrich’s hands. Vastly outnumbered, the rival houses of Chauncey and Wyatt find themselves trapped within the walls, forced to unite their strength in the defense of the city. The tension is palpable as they struggle to hold back the enemy forces, but it is not just inside the city that rivalry brews…
Will the defenders be able to hold the walls until the siege is broken, or will the city fall under the attackers’ onslaught? Or will ambition and distrust make the nobles turn upon themselves before the final battle has even begun?
Details:
This is a bit of an experiemental game, to test the feasibility of a story told from multiple perspectives. It takes place in a time of war between King Valentin of Thyrne, and King Heinrich of Bassony, rulers of two fictional kingdoms in a setting largely similar to medieval Europe. The story focuses on the fighting, intrigues, and diplomacy during the siege of a Bassonian city called Attisburg, and player characters will be on both sides of the conflict.
In addition to their main characters, players will be given control of their own forces, as well as a number of minor characters. These minor characters will have their own goals and motives (and perhaps the soldiers will too…), and will not necessarily be on the same side as the player’s main character.
I’m more interested in a good story and roleplaying than strict adherence to game mechanics. I also encourage - and expect - players to take creative freedom in making up the details - large and small - of the world. Be bold and creative, make assumptions, and take the initiative! Player decisions will have a large impact on how the story plays out, and intrigues among players will (hopefully) be a central part of the plot.
Character creation:
With the majority of the game’s original players unable to continue playing, we’re now looking for new blood to see if we can breathe some life back into the game. With each player controlling multiple characters, and a relatively large game setting compared to the number of moves made, this game probably requires a greater than average effort from everyone involved, but my impression so far is that the time invested has been well worth it.
If you feel like taking on the challenge, my suggestion is that you take some time to acquaint yourself with the setting at the game webpage at https://sites.google.com/site/attisburg/ , and then either submit a new character closely tied in with the stories of the existing ones, or make a submission of one of the characters already present in the game. Except for Godfrey, Eustace and the two kings, any character not controlled by a currently active player is up for grabs if you go for the second option! If you go with the first; feel free to create your own strengths, weaknesses, and subplots – the ones provided are merely suggestions. I’d prefer if you stayed with the provided natures though.
If you have questions, I’ll be trying to answer them here: https://storium.com/forums#/category/lfp/thread/0xedwj
Hosted and narrated by:
Niclas Alexandersson (Zarth)
Started 07/20/14.
Scenes played: 2
License: Community License