The tribes lost, as they always would against the City, their warriors beaten and enslaved, their rulers executed or in flight. To subjugate these people, though, the City needed more than well-armed legions and ambitious generals. It needed administrators, judges, merchants and colonists.
To bring all these, and open trade, it needed an infrastructure - canals, bridges, roads. The roads were famous, and deservedly so: made of layers of good stone, able to withstand the elements, supported by relays and depots, and patrolled by the cavalry.
These roads were not raised by magic, though; the City spent money, labor and yes, sometimes, blood, to make them. This latest road would also be the most perilous to date, a nail driven through the heart of the wilderness, across mountains, rivers and into forests still full of hostiles.
So far, there was very little to show. A camp of tents, where the army left a small garrison, a slave pen where the defeated tribesmen awaited their fate, and a small tribal village where enterprising individuals already set up shop, anxious to get their share of the profits of the enterprise.
Hosted by:
Thierry Michel (Thierry)
Rotating narration
Started 04/14/16.
Scenes played: 2
License: Community License