Nobody likes to admit it, but superheroes and supervillains rule the world. Oh, sure, the nations of the world are there and they still go about their day-to-day routine, but the people really calling the shots have telepathy, summon lightning, pull demons from the earth, or worse. It’s their playground.
And you’re one of them, except that you’re not playing that game. You’re playing a different angle, and it’s one they’ll never see coming. It’s the heist of the century–the millenium. Stealing the paradigm and replacing it with your own.
That is, if your team can hold things together, and if the plan works.
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Scenes played: 12
License: Community License