When you wake up and discover that the plane did, in fact, crash, you don’t panic. After all, you know your way around a tropical polar bear and can recite all six numbers. It isn’t until you try to call out to see if anybody else is alive that you realize you can’t speak.
Later, you discover that nobody else can speak either, your voices gone as if they never existed. Fortunately, one of the first things you all find in the wreckage is a big crate full of tiny Tamagotchi-sized texting devices that send and receive en masse. At least you can communicate… but everything you say is read by everybody, and the interface maxes out at 28 words.
I’ve never narrated before and would like to try, so this is a completely standard world. But because I’d like creative players who are good writers, I’ve limited the word length to 28 words per move (about the length of a tweet). You can use those 28 words as descriptions or (with quotes around them for clarity) transcriptions of what your character texts the others.
Hosted and narrated by:
Scenes played: 1
License: Community License