Ethithene is an analogue to renaissance Venice - think waterways, cathedrals, masquerades and lots and lots of scheming. It exists on and was built around the remnants of an older settlement, one sculpted seemingly out of a volcanic glass-like substance. The main artefacts from this previous civilisation are narrow bridges which stretch over the waterways and are traversable only on foot (and carefully at that). There is some magic in the world, mainly in the shape of various artefacts and a few mages who claim to have tapped the arcane arts. Whether this is true remains to be seen.
The social structure of Ethithenian society is divided into several tiers: at the top is the noble peerage (led by the Duke and his council), below them the servants of justice and the theocracy, below them the merchant class, and below them (in fact underground) is the Thieves Guild. The Guild itself has a complicated structure, nominally led by a ‘capa’ but devolved into gangs, each of which is headed by a garrista. Each gang pays ‘taxes’ on their activity to the capa, and all obey the Secret Peace, which forbids the Guild from targeting the peerage, the justice or the theocracy. In theory.
You are a small gang within this web, made up of only a few members who have somehow managed to carve out a niche for yourself within the city. Suddenly the plague descends upon the city but there’s something strange about it… it’s up to you to figure out what’s wrong and how to stop it.
Hosted and narrated by:
Erin 🐝 (erindubitably)
Scenes played: 20
License: Community License