Kirkwood is a one gaming store kind of town. The kind of town where people have a regular gaming group and don’t know many other gamers outside it. One event would change that forever.
A young man with gelled hair, wearing a black suit with a skinny tie and a pair of dated sunglasses waltzes into Game Haven. He has a small stack of flyers tucked under his left arm. Bo, the owner, asks if he can help the man find anything. He gets an over the sunglasses glance and a wordless head shake. The man in the suit posts a flyer and walks out.
Almost as soon as the flyer is pinned to the pitted corkboard Bo starts sending out texts. You get a skewed photo of the flyer as a text message. It reads: Looking for players to defend the realm of Itheria in a Live Play Podcast Campaign. To join, email an introduction and a character concept.
You will alternately play as modern-day role players sitting around a table with dice, character sheets, pizza and soda and their characters in the game. The campaign takes place in a D&D type setting in the kingdom of Itheria, where your band of adventurers are called upon to save the land from a spreading darkness.
In an effort to reduce confusion I will label perspective shifts as either being in the game world or the player world. Here is an example:
**\#\# Player World - Game Haven, your local gaming store. \#\#**
**\#\# Game World - the Hart's Head tavern \#\#**
Your submission should be written as an email to the GM requesting a spot in the campaign/podcast. 1. Introduce your gamer. 2. How did they get into the hobby. 3. Their character concept.
This is a collaborative story, designed for players interested in improvising and world building. Be bold. Take risks. Say yes. Build off each other's prompts.
Much like the movie that inspired this game, the tone should be lovingly poking fun at gaming tropes and cliches. Feel free to be silly, sappy, or over the top. After all, you are playing a writing game with strangers where you pretend to be people who are rolling pretend dice in order to pretend to be other people who fight imaginary creatures and loot magic items off their bodies.
The speed is listed as slow. However, one scene per week means that each player should expect to move 2 to 3 times during a week.
Additionally, I’m abiding by the three scenes and you’re out rule. That is, three scenes of inactivity and no communication about being gone and I’ll write you out. If you need some down time that’s fine, just leave a comment.
Hosted and narrated by:
Scenes played: 5
License: Community License