Everlorn was a dead-end world on the edge of human space — until the day a prospector stumbled out of the desert stormlands with a million credits’ worth of hyperdrive crystals in his hands. Now spaceships thunder through the skies above the planet’s boomtowns, and fortune hunters fill the dusty streets.
The folks who settled Tempest Ridge hoped for a quieter life. Ostensibly a mining town, Tempest Ridge also supports a small collection of homesteaders and eccentrics who value its isolation out at the very edge of habitable land in the Verge. Nobody ever paid attention to them; that had its uses.
Now it’s that very position on the frontier that has brought it to the attention of the powerful syndicates hoping to scour every inch of Everlorn to extract its crystalline wealth. Tempest Ridge is seeing more strangers every day, and most of them with hungry eyes on the unending maelstrom that marks the stormlands.
Of course, getting the attention of civilization also means a chance for profit. Syndicate money seems unending, and for those not in Tempest Ridge entirely by choice, well…maybe there’s an opportunity there, too.
First, though, they’ll learn: Everlorn has no mercy for the inexperienced, or the unwise; and out here, there’s nobody to call in for a timely rescue.
This is a Beginner Game. Please take a close look at Info for Applicants. Veteran players are welcome to help show new players the ropes, but are expected to be part of the learning process.
Hosted and narrated by:
JPL (Prester)
Completed 05/18/23.
Scenes played: 3
License: Community License
18+