In the beginning there was The One
The One took it upon itself to create the inner workings of the Universe, and then the Highlands.
a rich and lush land filled with creatures big and small.
To appreciate this world he created sentients known as Humans.
The humans had a hard time adapting and understanding how to live in the world, often there
free will getting the better of them, bringing them to acts of violence and greed.
The creator decided to rest his hope in one last act of creation, sacrificing himself one last time
to create the four children.
Ent- The Child of Nature, The Child of health and motherhood.
Grim- The Child of death
Vul gar- The Child of Stone and Mountains, The Child of battle.
Mazant- The Child of humanity, of diplomacy, of intelligence.
These four ruled over Humanity for a prosperous age know as the Era of The Children.
The children were not immortal however and knew they would have to reproduce. Both Mazant and Vul Gar slowly fell for Ent.
Vul Gar because she could see the beauty in his ugliness.
Mazant because she was as beautiful and inelegant as himself.
Ent attempted to settle the argument by Marring the cold and distance 2nd child Grim. Grim however refused and vanished from the High lands to be one with the universe itself. Grim wanted nothing to do with the lower aspirations of his brothers or humanity.
Mazant and Vul Gar rallied their most loyal and went to war, a war which would last nearly a hundred years and turned the beautiful and magical High lands into a hell.
This would be known as the War of the Children.
Unable to deal with the death and destruction caused by the war over her, Ent tricked both the Brothers into a meeting with her promising to close one. instead of choosing she struck deathblows to both of them. Ending the war.
Vul Gar’s people took their fallen into the mountains of the northland, burying him in stone and snow. Then breaking into tribes to live in a place that required strength, and to worship their fallen master.
Mazant’s people took him to the West coats, to bury him by Ocean, burning him at sunset on the ocean, They then founded the Holy Empire of Mazant to follow his teachings.
Ent’s followers accompanied her to the green lands of the south, unable to live with the horror her existence had cause she took root and became a great and powerful tree, her roots stretching out for miles and insuring the prosperity of the Forest. Her followers stayed and promised to follower her teachings forming the Affiliation of Ent.
This ended the Era of The Children and Began the Era of Humanity.
After the children had left the Highlands the Humans began to rebuild. The war had more then halved the population, so a long period of peace began out of need.
The Children had been extremely powerful beings, forged from The one, creator of the universe. Their deaths were not as absolute as thought. Upon death their power, magic, or essence was released like the fallout of a nuclear bomb over the country sides of their burial.
The essence began to have strange effects, leaving some humans untouched, and others were changed almost fully into other races, of beings giving birth to the Children of magic.
Mazant’s essence created first the Angels. Gaunt and extremely pale fair harried humans with pupiless eyes. There inherent intelligence made them almost worshipped among the people of the Empire. They are believed to be the Face of their fallen lord. Mazant’s essence also created the Vermin. Rat people who evolved from the sewers under Mazant’s huge civilizations, the race is looked down on and often referred to as ‘Mazant’s Mistake’ nevertheless they are resourceful and full of surprises.
Vul Gar’s Essence imbedded in the rock and stone of the great mountain range, Creating the image of Vul Gar The Orks. Tall and muscle bound creatures armed with strength and brutality are a force to be dealt with in a fight, as an opposite the Goblins showed up. Goblins were short and weaker, but somehow wiser and more intelligent then the Orks. Then the Stouts appeared, short stocky Humans who seemed nearly unkillable.
Ent’s First children where the Elves. Humans with a better agility and ability to here in the forest they habited, Then came the Ellets, tall and covered in fur they looked like Weasels that had bred with humans, there speed and precision unmatched. Finally the trolls migrated to the Swamps and Marshes of the South, becoming war like and solitary.
Each place still had Human’s to populate it but now they shared the planet with these new races, each falling into balance with the others.
The Children of Magic were not the only effect the Essence had on the word.
slowly, very intuitive Humans and creatures began to become aware of the essence blowing throughout the land. After a small time some would come forward with the ability to absorb the Essence and then you the essence to bend reality around them as if they were a god.
They were called Adepts.
With the rise of the Adepts many soothesayer’s would travel the lands in order to find potential Adepts and take them away to become Adepts.
One such was Mas Tafo.
He came from a city on the border between the north and south lands at their eastern most part, in what is now referred to as the valley of sorrow.
Before it was know as the Farm town of Nex.
Mas Tafo was a normal Farm child but when a pack of traveling Soothsayers came to Town they determined Mas Tafo to have the greatest potential.
In order to make a better life for his family, Mas Tafo left home in order to learn the ways of the Adept and return prosperous.
Many years past and Mas Tafo learned fast, picking up the teachings and abilities with breathtaking precision. He became enamored with the Child of Death, Grim. The last remaining Child of The One. He turned his skills to the foundation of a new type of Adept… The Necromancer.
Never getting his restoration to work perfectly, Mas Tafo skill became a great Adept, and once he felt he had acquired all the riches needed he returned home to share it with his family and kinsman.
This was not to be.
a northern Tribe of Barbarians known as the Thrul, had entered into a war with a Race of Creatures the Affiliation recognized as Trolls. The Battle raged on for years and sadly Nex was on the front line.
Mas Tafo returned to his home to find two blood thirsty armies doing battle in the ruined shadow of his former home town of Nex. His family and friends long since caught in the storm of fire and war.
Mas Tafo strode across the battlefield without fear till he arrived at the center. it is said he used all of his anger and will power to absorb all of the Essence in the distant area, summoning all his strength he punched a hole in the fabric of Space and time and plunged his hand into the universe. His fingers found the last Child of the One The Child of Death Grim himself.
Mas tafo dragged him from the neither reaches of the universe To The Highlands once again.
In that instant Grim’s power exploded through the whole uncontained wiping out the Northern Tribe and The trolls in on second reducing them to nothing but bones.
No Trolls have been seen to this day.
Mas Tafo demanded Grim use his power and knowledge to return his family and land to its one time glory. Grim refused, unable to make such things happen, but instead he made a promise…
Any one raised through use of Essence on the lands of the dead would return permanently.Then vanished leaving of Mas Tafo and the essence of Death himself.
Mas Tafo decided to rebuild. claiming the eastern lands he had corrupted as the dead lands, any necromancer who brought back the dead on the ground of those lands would return permanently.
So the Forth kingdom, and possibly the most feared, was created. The Deadlands.
In conclusion sorry for thee giant description but I had a lot of backstory and wanted the players to have access to it all.
This first book will take place in the Barbarian lands but you can play races from anywhere.
The Northlands are very tense, The Blood Tusk Tribe lead by Iron Eye (a violent Ork) have vowed to unite the Barbarian tribes under one flag.
Outpost and armies have began to for and now war could be on the horizon.
Hosted and narrated by:
Zachariah Van Sluyters (zhightzev)
Scenes played: 16
License: Community License