Will not make sense to anyone unfamiliar with GSIB. New Soupians welcome. Non-Soupians who can figure out what GSIB is, also welcome. Non-Soupians who do not know GSIB canon and think this looks fun may need a GSIB primer before they can join.
After the disastrous events chronicled in Ghost Soup Infidel Blue (up to the explosion of the Megalarium Battleship), Space Command decides that ship crews need a bit less autonomy. Well, maybe a lot less autonomy. The crew of the Spectral Jambalaya are all equipped with an experimental “command chip” that is supposed to detect when Space Command regulations are being broken–and force the person to either comply with the regs, or just make them stop moving.
Crew members are a combination of the following:
*Gung-ho fanatic loyalists who wouldn’t be inclined to break regulations anyway (and are thrilled to have a device that will prevent them from doing so by accident),
*Regular Spacer Corps members who have been bribed into taking the chip and hope it won’t be too bad,
*Irregular Spacer Corps members who have taken the bribe and are intending to find a way to hack, disable, or otherwise subvert the chip as soon as possible, and
*Conscriptees who were given a choice of a tour of duty or some kind of prison sentence.
These quickly become known as Commandites (or ‘Mandites), Spacers, Rebels, and Convicts (or ‘Victs).
The programming on the command chips is, of course, less than perfect, and has not been tested under field conditions–like exposure to electrical surges, alien foods, gamma radiation, or space elf tears. Nor have they been tested on anyone who’s not 100% human.
For their first mission, the crew is set to do a routine tour of [[SOMETHING]] sector, bring some new supplies to [[PLANET]], and report back to Command Base.
Hosted and narrated by:
Elfwreck
Completed 01/08/18.
Scenes played: 3
License: Community License