In the near future, gumshoes still exist. Just because it’s the Information Age doesn’t mean that the private eye business has changed. There’s always someone who needs a good investigator, and as long as Cosmopolitan Investigative Services is around, there will be people willing to do it the old fashioned way.
Old school detective noir stories told in the near future. There are mysteries to be solved, lost items to be recovered, killers to be caught and wise to be cracked.
The near future setting of this story is not cyberpunk. It is like today, only more-so. Think wireless everything. Think tablets that are light as a feather and as powerful as today’s best desktop. Think Google Glass perfected. Only the best, most expensive luxury cars have full auto-pilot, but most every car comes with some form of ‘driver assistance’. Houses can lock their own doors and turn off the stove for you. The Internet is everywhere, and information moves even faster than it does today. Wiring a computer directly into the human brain hasn’t happened yet, but they are closing in on it fast.
All players will start as members of the Cosmopolitan Investigative Services. The story will center around the agency and the cases it handles. The city has no name, but think Gotham meets Metropolis. This is a world of archetypes as much as it is individuals. These are the stories of heroes and villains and sometimes trying to figure out who is who.
Hosted and narrated by:
Tug Brice (Housellama)
Scenes played: 8
License: Community License