The King’s galleon the Swerving Dart has been taken over. Her long-suffering crew have been pushed to breaking point. Luckily for them, the crew of a ship always have a choice. They can bend their backs to the lash and take it, or they can fight back.
Taking over the ship and renaming it to the Scurvy Dog, there is only one option left for the crew. They are already marked for death by the Crown, so why not take the final step ? A life of piracy is all that remains.
What’s more, the crew finds an old parchment in the possession of the poor, dead Captain. It tells of a mystical artifact, the Weatherstone. This magical rock is said to control the skies themselves. With control of the winds, who could ever stop the crew of the Scurvy Dog ?
All they have to do is track down the legend and survive the pursuing English fleet, mercenary pirate hunters, rival pirates, hostile natives, sea monsters, angry gods and worst of all, each other !
Scurvy Dogs is a pirate adventure with a not-too-serious style. Think “Pirates of the Caribbean” rather than “Master and Commander”. You don’t need to know anything about ships, sailing or historical accuracy. This is just a fun adventure story.
There will be some elements of magic, myths and legends mixed in with more standard fare. The characters will start off as crew members, passengers or prisoners on an English navy vessel, and will then play through the mutiny and on to the adventure beyond. As such you should not write up a ‘pirate’ character initially, but rather a normal Navy crew member who will then become a pirate after the first couple of scenes. Female characters are welcome, although will have to start as passengers or prisoners until the mutiny at which point they will become pirate characters of equal standing to the male characters.
This is a pirate adventure, so cheating, back-stabbing, stealing, lying, betrayal and treason are all encouraged and will be rewarded !
I’ve narrated a few games here on Storium. I tend to play strongly to the cards. In other words, I rely heavily on challenges and on characters playing cards. I also expect players to write their posts to match the cards they play. It defeats the purpose if players just dump cards - each card needs to be explained and justified as to how it fits the challenge. This keeps the game more fair, even handed, and also more challenging for you as a player. If I can’t see a reference to the card / challenge interaction in your post I will most likely ask you for revisions.
Everyone is welcome, whether this is your first game or your fiftieth. But PLEASE only apply if you intend to play. If you’re just going to check out the first couple of scenes and then disappear then please save us all some time. I expect players to post at least a couple of times a week. Again, if this sounds like too much then please don’t apply. Apart from that, everyone is welcome !
Hosted and narrated by:
Rob Cummins (Uberman)
Scenes played: 6
License: Community License