At the conclusion of World War Two, the city of Berlin was split up by accord between Russia in the East and the United States, Britain and France in the West. It seemed like this was the deep breath before the likely plunge back into war, with Berlin at the epicenter of a war between superpowers of the United States (NATO) and Russia (The Warsaw Pact), both sides now armed with nuclear weapons, high levels of military technology and hundreds of thousands of troops.
Confrontation between the superpowers evolved (or devolved) into agents and assets operating in and around Berlin, looking for clues about their opponents next moves, secret devices or methods of gaining the upper hand. Beneath all of this was the underlying remnant of the supernatural; witchcraft, changelings, vampires, werewolves, ghouls, superstition and enchantment.
Into this mix, the NATO allies recruited, extorted, bribed or leveraged special individuals as agents to counter the indication that the Warsaw Pact had assets in place already. It is up to the British Commonwealth, French or American agents to discover and foil any malevolent activities from the other side of the Iron Curtain.
I expect this to be a short piece - no more than 5 chapters of a couple of scenes each. There is a definite conclusion but how - or whether it is reached depends largely on the choices made. I prefer third person past tense but whatever is comfortable - after all, the play’s the thing. The inspiration is Lovecraft and Le Carre. Resources include history, Call of Cthulhu/Trail of Cthulhu and Cold City.
I would like realistic character pics and character sketches relative to the time period of about 1960. Same for creating your own nature, subplot, strengths and weaknesses. I expect to accept no more than four players and am more interested in quality and intent to see the story to completion than first comers. There are some players that I know and know me who I expect to accept without pause; I would like players who already have a track record of good play and coherent narrative but will consider new players with a compelling character.
The characters are fairly normal people thrust into an abnormal situation, no superpower players, cosmic monsters or gods. I expect players to write only for themselves unless there is a discussion between players and agreement made. NPCs may largely be managed by players with some exceptions so revisions may be asked for. Players are welcome to add flavor and color including zero card moves.
The tone will be gritty and dark but should remain generally safe for work.
I can be reached (and response expected shortly) at Talionis@live.com or through private messaging. I am in the U.S., Mountain time. I get that real life happens, so if you’re going to be offline for more than a day or so let me know and I’ll keep things moving. I am most often available on weekends so scene bumps, new scenes and new acts will usually happen then.
Hosted and narrated by:
Mike Hill (Talionis)
Scenes played: 11
License: Community License