1939, a year of infamy that would be etched in history as the year that the greatest total conflict on the face of the earth would begin. Before the tanks began to roll into Poland, and the armies of the greatest nations and empires on the planet were forced to fight each other til there was only one true victor, there was a conference held in London in August 1939, just one month before the conflict would begin. The most powerful nations on Earth sent espionage correspondences to Whitehall with an idea, to form an elite team to combat the threat posed by the Axis nations of Nazi Germany, Italy and Japan. The United Kingdom, France, the USSR, the USA, Nationalist China, Republican Spain and Turkey sent their top agents to the conference. A surprise guest was an elite turn coat Nazi Spy who wanted to prevent Germany from being destroyed by the Allied Powers again… By stopping the Nazi regime. This time they weren’t fighting just for their own countries, but for each others, hoping to Prevent The Inevitable.
Premise: This is where the premise of the story begins, each player represents an elite spy and espionage agent from their respective country who want to prevent the expansion of the Nazi Germany and the possibility of a Second World War. You will be going on missions throughout the Second World War trying to undermine the key advances, the key attacks and help fight the war on the Allies behalf. Tensions will obviously arise, the USSR representative will resent the delaying tactics by the Western Nations to join the battle on continental Europe, and the group will view the representatives of Turkey and Republican Spain as dangerously close to aligning to the fascist agenda. You the players, as a group will overcome these differences and attempt to change the course of history.
Style: The story is going for a medium/fast pace throughout the story and would like to stick with a third person past tense style, not necessary but would like some cohesion. Will be happy to allow characters to use NPC’s as much as they like in their own post and would like cooperation between players for improvisation (Revisions will be freely available if anything is too far).
Character Creation: Natures are there for guidelines pictures and descriptions can be edited. Similarly, strengths, weaknesses and Sub-Plots are there to provide guidelines or to be used and edited. I would like quite a lot of backstory in the descriptions of your characters.
Hosted and narrated by:
Jacob Gardner (Jakeie)
Scenes played: 3
License: Community License