Seven years ago, Sabela’s king began flexing his strength. It started with the persecution of the Geonbae, then it turned to conquest. Sabela began to encroach upon, and eventually consume several of the smaller, weaker nations around it. Alliances were formed and ere long several countries united to fight back. The war was bloody and long, both sides expending their last resources in an effort to prevail, and in the end, Sabela was defeated.
Now, as the rain slowly begins to wash away the desolation of war, people from all nations are at a loss. None of the Unionist countries have the resources left to gather their armies back in, and Sabela has no means to rebuild. A weary sort of anarchy has taken over all the lands that have been scorched by battle.
So it is that a mismatched group of varying origins and loyalties has gathered to begin a journey. Their particular desires differ, but they are united by a single goal: finding a place to call home.
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This is less of a fantasy and more of a historical/cultural mashup with folk tales and myths thrown in for spice. There are no elves or dwarves or dragons, but there are people (particularly the Geonbae) who are strangely gifted. The feel should be like all the worlds cultures from the Napoleonic era were thrown into a blender and given medieval technology. So Native American type cultures would use steel and Europe doesn’t have guns. You can’t ride a unicorn, but elephants, llamas, and horses are all fair game.
Looking for 4 to 6 players who want to add their own twists. All I really ask is you help me bring this world to life and that you try to keep any colorful romance off stage. The cards I provided are merely to show more about the world and provide hints, please use your imagination to create cards to suit your character.
Hosted and narrated by:
Sojourner
Started 05/19/14.
Scenes played: 2
License: Community License