Amber, Tanelorn, Sigil these are cities where all that is meets in one great central hub. A pan-dimensional city of amazing proportions and possibilities. Much like them is the grand city of Omphalos. An intersection of realities.
Once Omphalos was a shining example of high magic and working together. Magic and Science in even parts. Then had come the Demon Wars which had brought devastating chaos to the city and nearly destroyed the Warden Stones that kept it safe. In the wake of that had come the Three Laws: No Demons, No Gods, and No Weapons of Mass Destruction.
When the law of No Gods was broken years later and a new Laughing God…the Jester…ascended to godhood…the only way to save the city had been to decimate all High Magic in the city. Omphalos had been reduced to ruins in the process.
Now what remains is those few still clinging to the scraps and trying to survive in a nightmare realm of cybernetic monstrosities and hungry demon things. Perhaps though…the city could be returned to its former glory. If there were heroes that cared.
Omphalos is designed to be a sword and blaster style adventure game with a dark but only semi serious tone in the vein of Elric/Stormbringer, Chronicles of Amber, or the Warhammer 40,000 universes.
There are a large number of cards already but unique character types will be considered.
Hosted and narrated by:
Scenes played: 8
License: Community License