In every part of the globe, there are legends of dragons. Wise, godlike beings who are benevolent to mankind. Voracious, depraved monsters that must be slain by virtuous knights. Reclusive serpents, gone as soon as they’re spotted. They appear everywhere, in drinking songs and half-remembered poems, in crumbling scrolls and rotted murals.
Modern thought has it that the myths were inspired by dinosaur bones, or by the primitive fear of snakes and winged predators that we inherit from our ancestors. After all, if there ever were dragons–where are they?
Waiting to hatch.
It has been nearly a thousand years since the last generation of dragons wakened, grew, mated, died. Now the last clutch of eggs has matured and their children are ready to come forth.
Some are kind beasts bearing all the wisdom of their ancestors and ready to share it with humanity. Some are greedy creatures bent on hoarding whatever wealth they can set their claws upon. But all wake to a world in which humans are more powerful and numerous than they have ever been, and the hatchlings are weak and small and surrounded by unfamiliar perils. If they’re to survive long enough to achieve their aims, they’ll need allies.
They are searching.
Players in this game will each play a human character in the first scene and add a dragon character thereafter–but you will not be able to play both members of the same partnership. Humans can be any age and from any background. Dragons can also be of any kind and nature, but all will be young hatchlings at the start of the story. Dragons have access to some of the memories of their lineage, and limited telepathy that allows them to understand humans and make themselves understood. Other abilities may vary.
Once partnerships are formed, it will be up to the players to determine what the relationships between partnerships will be like. Are you allies or enemies? One force or many factions? It’s up to you.
Stars Haven (ATreeFullOfStars)
Scenes played: 4
License: Community License