Murderhobos of the Rings or, D&D hits LOTR and LOTR gets +2 to save.
Thesis: early editions of D&D often cite “Lord of the Rings” as a premiere influence on fantasy roleplaying and, in so far as cosmetic appearances go, this is quite true - D&D’s sneaky halflings, wilderness rangers, proud elves, doughty dwarves and piles of treasure can be traced back one-for-one to The Hobbit and The Lord of the Rings. That being said, D&D since its creation has turned into its own beast completely, and at its lowest common denominator, famously features “murderhobos” - gangs of loosely-allied fighters, magic-users, thieves and clerics wandering from place to place in search of “things to kill and stuff to take”.
So what happens when one of these heavily-armed and really violent gangs meets the One Ring?
Hosted and narrated by:
Lach MM (LMac)
Scenes played: 3
License: Community License