The great Cataclysm has come. In its aftermath Humanity struggles to survive and to redeem itself, for the apocalypse was the fault of Man.
Twenty years ago, in their hubris, the great masters of the human world sought to betray the Gods and steal their power to use it to drive the darkness from the world forever; to create a land of never ending light. This was called, by historians, to be the Folly of Man; for the Gods, both light and dark, knew the world must have balance to survive.
Mankind split into four factions. The Church of Light, The Order of Sorcery, The Brotherhood and the Way of the Wood. The Church directly demanded of the gods to destroy its enemies and cleanse the world of darkness. The Order and its Archmages sought to bind the Gods and use them to fuel their magics. The Brotherhood and the monks and psions that filled its ranks thought to ascend to Godhood themselves, while the followers of the Way, disgusted by the audacity of man, and its abuse of mother earth, decided to cleanse the land in fire. Indiscriminately and without prejudice. Only death resulted. The gods brought their wrath on the world, the Orders shattered, and mankind was left broken and alone. Now we live in the aftermath, where man is hunted for its sins. The gods have turned their backs on us, we walk in darkness.
The dark Age of Strife has begun. Strength, steel, and anarchy reign. Humanity is scattered and afraid. The creatures of night hunt us, we who broke the world. The other races of light, those who don’t seek to eradicate us, have gone into seclusion, turning their backs on us as the gods did. We are alone as a child in the night.Will sword, sorcery or invention forge our future?
Note to players: This is a dark, cruel medieval setting of a post-apocalyptic world ravaged my magic and abandoned by the gods good and evil alike. Early technology, steam and gears are man’s new magic. The old powers still infuse the world but only grant power to those who walk their Paths. Humanity is hunted and threatened at every turn. Keep that in mind when making a character in Edifice.
Hosted and narrated by:
Jeremy Gilley (Staggothi)
Scenes played: 28
License: Community License