IT IS is the year 10,190 of the Guild. House Atreides has just been granted dominion over Arrakis. The immense power and influence that will give House Atreides is counterbalanced by what an obvious trap this is. Nevertheless, the Duke has elected to seize this opportunity, and will soon move his household to the desert planet.
BUT FIRST the way must be cleared…
THE MENTAT Thufir Hawat, master of assassins, has sent you ahead to scout the Grand Palace of Arrakeen and the surrounding environs. Clear the traps, eliminate the Harkonnen spies, assess the loyalties of the local populace. You have
twelve six days until the main body of House Atriedes arrives.
Hosted and narrated by:
Lach MM (LMac)
Scenes played: 6
License: Community License