For the first time in recorded memory, the kingdom of Lae is at peace.
After centuries of warlords and emperors and tyrants and kings all jealously guarding their little scraps of land from one another, their wives got tired of the monotony of it all, got in touch with one another, and hatched a devious plot between them to end the silly squabbles. In a coordinated strike, all the warladies, empresses, tyrannesses and queens usurped their respective husbands, took over their respective regions, and within a week, created the most ingenious peace treaty that had ever existed and would ever exist in Lae.
The matriarchs created a council, consisting of every ruler in Lae, each with an equal say concerning the fate of the land as a whole. Thus, without entrusting the entire country to one ruler, they ensured that Lae would never fall victim to a tyrant or evil ruler. The people prospered, all across the continent, even in the less endowed regions, because when one region had crop yields in excess, there was no royal family to take it for itself. Wealth was shared, and poverty wilted and withered away in every corner of Lae.
Every aspect of life in Lae began to improve as soon as the council was established; education flourished, roads were built, medicine and technology began to advance rapidly, and magical studies evolved into science.
The study of magical creatures became a hugely popular field and a social admiration for adventuring rose out of this popularity. Specifically, the seeking out and capture of mythical beings. As wealth and money were not considered markers of social status, people looked for fame, notoriety.
This of course meant the capture and, for lack of a better term, showing-off of more and more glamorous and exotic creatures. jackalopes and selkies escalated to pixies, fairies, and brownies, which escalated to fauns and centaurs, minotaurs and ogres, unicorns and griffins, chimeras and pegasi, and so the demand for the unfamiliar started to border on demand for the dangerous. The more difficult to capture a beast was, the more acclaim one could glean from it; and as adventurers captured what was considered the wildest beast at that time, the interest in that beast waned, until some adventurer found something new.
Of course, as must be predicted and expected, the animals being hunted didn’t simply remain where they were to continue being hunted. Sooner rather than later, magical beings became more and more scarce, until even the most populous species became nearly impossible to find. With the decline of magic beasts came a decline of magic users, and soon the mystical faded into myths and stories that elders told children.
But there came a consequence to this that no one had predicted; for magic was woven into the very fabric of Lae, and the people of Lae, and by forgetting it, a divide was opened in the people and in the land. A divide that now threatens to send the entire world hurtling into primordial chaos.
The only hope for this land lies in someone - anyone - learning magic and reviving that ancient, mystic power that binds all things in Lae, living and otherwise.
An ancient prophecy speaks of regaining the lost magic of Lae if it were to ever lose it; the one who chooses to undertake the quest must find the one creature that no one in any history of the land, written and unwritten, recorded and nonrecorded, myth and fact, had ever been able to find -
A dragon.
Hosted and narrated by:
Gabriel (Bastet)
Started 10/13/18.
Scenes played: 3
License: Community License