The multiverse is made of several, possibly infinite, worlds that connect to a central hub via a single doorway. Most beings go through life never learning this, for either they do not possess the gift to see and interact with their world’s doorway or they never find it.
But within a universe of infinite possibilities, there still end up being many that discover the truth and adventure through the many worlds available to explore.
Initially, these Travelers have only The Voice, a disembodied voice that inhabits the Hub to guide them. But eventually, their travels allow them to grow in power and influence. Sometimes this leads to imbalances that must be controlled. In some cases, other Travelers must be asked to step in and make things right.
These other Travelers are called Catchers. They work in squads. They’re neither good nor evil, despite what they think. And sometimes, they barely get along.
You are a Catcher, still green after a handful of adventures.You’ve been reassigned to a new squad and will get your first mission soon. Good luck…
In The Chase, players will play Catchers with little experience, but a lot of potential. The squad has been put together hastily, but for good reason; someone has planted a bomb, threatening that entire world’s existence along with everyone on it! It’s up to the new squad to deal with it. But what happens when one of their squadmates is a criminal, known most famously for creating the first and only successful world-killing bomb?
Hosted and narrated by:
Scenes played: 7
License: Community License