When we created nanotech, we marveled at our ingenuity. When we birthed the first AI, we applauded ourselves.
When we released the nanoplague, everything changed.
The Pulse protects us to a point, but the streets aren’t safe anymore. We barricade ourselves inside the arcologies, make what we can, and send Runners out to trade for – or take – the rest.
We’re all carriers now.
[Carriers is a post-apocalyptic cyberpunk zombie game based on a setting I wrote for Jason Pitre’s Spark RPG. It’s serious in tone, and I expect people to be respectful.]
Hosted and narrated by:
Brian Engard (Zelgadas)
Scenes played: 13
License: Community License