In August 1939 the PanAm S-42 Clipper, the Tongan Queen, left Canton Island bound for Hawaii. The seaplane had been stripped of extra seats to allow the longer range.
Aboard were a diverse group of passengers from around the English speaking world on route from Sydney, through Auckland to ultimately San Diego.
The world was on the brink of war, again. Storm clouds were gathering over Europe and the tensions between the US and Japan were reaching a boiling point regarding The Philippines.
You are one of the passengers (or crew) of this seaplane, with a goal in life that may be great or small as you choose. However, whatever you planned on arrival at San Francisco will have to be placed on hold… as you never arrived.
This is a pulp/mystery game drawing inspiration from such sources as the TV Series Lost, novels such as The Lost World and the Island of Dr Moreau, and any of the many films that deal with cast-aways on tropical islands.
General setting guidelines: technology is set firmly in 1939 reality so rayguns, walking machines and spitzen-sparken magic is not admissable. The inexplicable IS admissable, but only in the context of (like Scooby Doo) it being the result of a yet unknown rational explanation.
On the other hand, the mysterious is merely a failure of imagination. The technology of the future (or alien species) is indistinguishable from magic.
Regardless how we cut it: shit is going to happen that makes no immediate sense. Ultimately it may, or it may not. But the underlying core is that is has a meaning, somewhere, even if it is not recognised at the time.
Hosted and narrated by:
Andrew Boswell (Bottlesorter)
Scenes played: 3
License: Community License