These are the voyages of the starship USS Eileen Collins…
The Federation was the best hope for peace in the galaxy. A noble experiment in cooperation, trust, and equality.
It failed.
For a bit.
Premise: the starship USS Eileen Collins, newest addition to Starfleet, has been flung through a temporal rift two hundred years into the future. To their great surprise, the crew of the Eileen find, not a greatly expanded Federation with even more peace and prosperity, but a quadrant of barbarism and petty kingdoms, relics of a lost Federation that collapsed over a century ago.
In this game, the crew of the Eileen will struggle to survive in the hostile 26th century, while reviving the ideals of the long-dead United Federation of Planets. They have two things in their favour: 1) the skills, training and morale of the finest ship in Starfleet and 2) the fact that the Eileen Collins is a Defiant-class escort cruiser. First seen defending Deep Space 9, the Defiant class packs a battleship’s worth of weaponry into something a quarter of the size of a cruiser, and is more than a match for one of the crumbling relics or cobbled-together warp vessels of the Fallen Federation era.
But with no resupply and no functioning Starbases, these days of tactical advantage are numbered - can the crew restore hope to a galaxy gone dark before that time runs out?
Hosted and narrated by:
Lach MM (LMac)
Started 06/02/20.
Scenes played: 6
License: Community License